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If you’re not active in L&D Twitter, you might have missed the big debate recently about whether and how research is relevant to the work of instructional designers and corporate training professionals. Sometimes, we perceive a disconnect between research and practice. That’s a separate body of research.
This post includes links on research on how stories improve learning, UX, transforming teacher resumes, adaptive learning, AI voices, and animation. Research summary: How stories improve learning. Daniel Willingham summarizes some of the research on how stories can improve learning. User Experience Design. Additional resources.
This post includes links on instructional design research and principles, productivity, video, animation, visual design, an elearning example, and my article on scenario-based learning for TD Magazine. Instructional design research and principles. I share these links periodically here on my blog. Spaced learning. Learning objectives.
This post includes links related to research, AI tools and reflections, portfolios, and marketing tips for freelancers. Research and practice Reflecting on Research and Practice How do we put research into practice in L&D? Research can also be misleading or biased (or shared in misleading ways). (PDF)
Market Research and Analysis 🌐 Focus on thorough product and customer segmentation to tailor pricing strategies that meet the specific needs of each segment. Key Objectives: Profit Margin Optimization 📊 Set prices that maintain healthy profit margins, ensuring financial stability and supporting long-term growth.
This post includes links on research on high-fidelity simulations and discovery learning, course pricing, and free, diverse stock images. Research on learning. Translating Research to the Classroom: the Case of Discovery Learning. As I read online, I bookmark resources I find interesting and useful. Additional resources.
This post includes links on scenario-based learning (SBL) research, working with Twine, learning experience design (LXD), 360 images, VR resources, and elearning development time calculators. Scenario-based learning (SBL) research. In-class vs. online SBL research. I share these links periodically here on my blog. Bardach et al.
Updated ATD research on the time to develop training. Contributors to The State and Future of Learning and Development in 2021. Time to develop training. How Long Does It Take to Develop Training? New Question, New Answers. Does anyone design for an hour of training?
This post includes links related to AI tools for video storytelling and summarizing research, character images, competency mapping, and task analysis. Video and research AI tools Visla: All-in-one Video Storytelling AI video tool for video editing and generation. Consensus searches research and provides summaries.
Leveraging research and commentary from industry analysts, this eBook explores how your sales team can get back valuable time by overcoming some pain points with your CRM, such as low adoption rates, integrations, and data quality.
This research also suggests that many enterprise companies will continue to have employees work from home, part-time post-pandemic. Mobile Learning: Taking a mobile-first approach to learning and development will help your organization reach learners no matter their location. Currently, 42% of the U.S. workforce is working remotely (1).
InSync Training Unveils Critical Research Report on Video Use in Virtual Classrooms Portsmouth, NH, February 12, 2025 InSync Training, the global leader in hybrid virtual learning solutions, proudly announces the release of its latest research report, Video in Virtual Live Effective Use of Personal Cameras in the Virtual Live Learning Environment.
InSync Training Unveils Critical Research Report on Video Use in Virtual Classrooms Portsmouth, NH, February 12, 2025 InSync Training, the global leader in hybrid virtual learning solutions, proudly announces the release of its latest research report, Video in Virtual Live Effective Use of Personal Cameras in the Virtual Live Learning Environment.
I have written before about how research informs my work. Our work should be informed by research and evidence. Research translators: Who to follow. Fortunately, in our field we have a number of “research translators” who help share and explain the research. Clark Quinn. Patti Shank.
In our 24-criterion evaluation of B2B marketing data providers, we identified the 11 most significant vendors — Data Axle, Dun & Bradstreet, Enlyft, Global Database, InsideView, Leadspace, Oracle, SMARTe, Spiceworks Ziff Davis, TechTarget, and ZoomInfo Technologies — and researched, analyzed, and scored them.
This post includes links related to image generation and other AI resources, designing branching scenario choices, improving UX through font color, polite language research, disability images, and a document signing tool. I share these links about once a month here on my blog. Image generation and AI resources Generative AI Resources for All!
Their mission is to help individuals optimise their wellbeing, build resilience, and pursue meaningful life goals through practical, research-informed programmes. George’s University of London, brings his extensive experience as both a researcher and clinician.
Will Thalheimer in Rethinking Instructional Objectives What does the research say? Thalheimer cites research on how objectives can help learners focus their attention. Paul Kirschner and Mirjam Neelen reviewed some of the history of learning objectives and research on their effectiveness. It just doesn’t make any sense!!
Were excited to unveil our latest research report Video in Virtual Live Effective Use of Personal Cameras in the Virtual Live Learning Environment. This report by Dr. Charles Dye, Director of Research at InSync, looks into the transformative power of personal video cameras as instructional tools.
With more access to user reviews, analyst opinion, and industry research, decision-makers are more informed than ever while navigating what is now known as the “buyer’s journey.”. Recent digital transformation has shifted the B2B landscape by ushering in the era of buyer empowerment.
CPT on LinkedIn: Learning Visual Design – Learner Perspective Summary of research comparing learner perceptions for graphic (illustrated) versus photorealistic characters. .” This includes before and after examples with notes on the thought process for improving the visual design. Howard Lewis, Ph.D.,
In this post, I share an extensive list of podcasts, research on using videos for learning, and what one teacher learned in her transition to instructional design. Video research. I had seen some of this research previously, but the info on cuts and screen size was new to me. I found several new podcasts thanks to this guide.
Research shows that disabled employees often hit a career ceiling due to persistent accessibility barriers. As L&D professionals, it’s our responsibility to ensure that every learner has equal access to opportunities for growth and success.
It has also been researched that digital learning can enhance student retention by 50% and reduce the time taken to comprehend a subject by 40%60% The global eLearning market reached $316.2 Besides, it is also a sustainable and eco-friendly option that offers personalized convenience that allows students to learn at their own pace.
Dig into this eBook to find out how to make cold calling a thing of the past with: Powerful sales engagement and automation Insights, signals, and deep prospect research Alternative touchpoints that keep the conversation alive
Hence, we should take more notice of the empirical research that’s available to us. In the paper the researchers identify four themes relating to high-quality online courses: design, facilitation, student engagement, and assessment. One way is to focus on evidence. In the immortal words of W.
Research support for 3 options. In fact, research shows that 3 options is the best for multiple choice. In one 2011 study, researchers randomly removed wrong answers and compared questions with 3, 4, and 5 options. Read their posts for summaries of the research, or check the full citations at the bottom. Rodriguez, M.
How Research Informs My Work : How research informs my work as an instructional designer, in writing, designing, and justifying my decisions. This was a follow-up post from a Twitter debate about whether and how research is relevant to the work of instructional designers and corporate training professionals.
In the Learning Guild research report What Works–and What Doesn’t–in Diversity Training , Jane Bozarth summarizes the problems. For example, Jane Bozarth’s report recommends “specific behavioral guidelines such as behavioral modeling” as a strategy supported by research. Julie Dirksen.
Speaker: Ben Eubanks - Chief Research Officer, Lighthouse Research & Advisory
That's why we're sharing with you this webinar session with Ben Eubanks, Chief Research Officer for Lighthouse Research & Advisory. But frankly, keeping up with the ever-changing HR tech landscape can feel like another full-time job.
At the time, there wasn’t much critical research on the topic. Daniel Willingham reviews the theory of growth mindset and the conflicting research to see if there is “any substance behind the hype.” I created some training on growth mindset for one of my clients several years ago.
The Freelancing Females Freelance Rate Database is an interesting resource that I discovered as I was researching for this presentation. The Learning Guild’s research found that gap to be fairly consistent over multiple years (although I wonder if the gap may have widened during the pandemic).
This post includes research on stories and memory, games for learning, scenario-based learning, a definition of LXD, and a few AI image tools. They acknowledge that the research is mixed, but overall found a “robust” result that stories were easier to understand and remember. This was created in Playground.
While research supports using a conversational tone (including using second person), everything I’ve seen in the research on writing for elearning is related to a narrator style, rather than scenarios. I’m not sure we can stretch that research to firmly recommend a second person view in all scenarios though.
In other words, the research that takes reps hours, AI can do in seconds. Over the last two years, there’s been a 76 percent increase in AI adoption across sales organizations. The reason for its rise? AI increases teams’ productivity by predicting and automating actions that require manual effort.
I’m much more likely to respond to specific, brief requests where people know what they want and have clearly made some attempt to research on their own. Do your research. This article also includes ideas on how to make better requests, and that’s what’s probably most helpful here. Anne-Laure Le Cunff.
Cost of eLearning Development based on Learner “Seat Time”: What the Research Says. I reviewed Bryan Chapman’s research and the ATD research on estimating development time and cost. This is a direct link to a Crowdcast recording for the IDIODC show (Instructional Designers in Offices Drinking Coffee).
ResearchRabbit AI tool for discovering and understanding research, including visualizing papers and understanding how different authors and researchers are connected. S]cenarios give us contextualized practice, which research shows leads to better retention and transfer. Currently in closed beta.
In their research, to see if compensating artists for AI creations was a viable option, the coauthors wanted to see if three basic conditions were met: – Are artists’ names frequently used in generative AI prompts? Robyn Defelice’s 2023 update of the ATD research on the time required to create training.
Gen AI is a game changer for busy salespeople and can reduce time-consuming tasks, such as customer research, note-taking, and writing emails, and provide insightful data analysis and recommendations. This frees up valuable time for sellers to focus more on building relationships and closing deals.
From there, they researched the best LMS. Selecting BuddyBoss and LearnDash Because community is essential for TWC Network, they began with BuddyBoss , which provided social networking in an online setting. However, many LMS platforms didnt have community features, so they werent seriously considered.
Multiple industry research claims that learners choose video-based instruction over text-based approaches. AI tools like Synthesia and Lumen5 let L&D departments produce professional videos and infographics without great design knowledge. AI-driven multimedia technologies ensure the material is engaging and accessible across devices.
Cost of eLearning Development based on Learner “Seat Time”: What the Research Says. I reviewed Bryan Chapman’s research and the ATD research on estimating development time and cost. Estimating eLearning Development Costs. Designing Engaging Digital Learning. Designing Engaging Digital Learning.
A report by Grand View Research notes that the eLearning services market is forecasted to grow ata 19.0% Interactive learning platforms remove these two barriers, offering high-impact training at a lower price point. CAGR to reach USD 375 billion by 2030, propelled by cost-efficiency and accessibility factors.
Marketing technology is essential for B2B marketers to stay competitive in a rapidly changing digital landscape — and with 53% of marketers experiencing legacy technology issues and limitations, they’re researching innovations to expand and refine their technology stacks.
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