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Instructional Design Research, Tools, & More: ID Links 8/10/21

Experiencing eLearning

This isn’t tagging per se, but a way to connect ideas and keep a large amount of notes organized over time. A method for taking notes where you can link ideas together. This was originally designed as a method for taking paper-based notes but with effectively a hyperlink between ideas.

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7 razones por las que Articulate Storyline cambiará radicalmente el aprendizaje electrónico y móvil

mLearning Revolution

Si hay alguna cosa que Articulate sabe hacer bien es ayudar a sus clientes a diseñar aprendizaje electrónico y esto también se evidencia en la manera que diseñaron Storyline. Articulate se ha asegurado que esto no suceda con Storyline. Completamente fácil de usar. Otra razón por la que recomiendo Storyline. Conclusión.

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ID and eLearning Links 4/16/19

Experiencing eLearning

This isn’t about needing knowledge per se, but about what kinds of retrieval practice are more helpful for supporting higher order learning. Retrieval Practice & Bloom’s Taxonomy: Do Students Need Fact Knowledge Before Higher Order Learning? The title is a little misleading.

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If not the myths person, then…?

Clark Quinn

So it’s not about learning science per se, but as a basis for what we do with it. Similarly, the learning science book coming out is a primer on the underlying cognitive science and the implications for learning design. With the emphasis on learning design, not learning science.

Personal 321
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Gestando la Revolución del Aprendizaje Móvil [en Español]

mLearning Revolution

Esta semana, por ejemplo, se publicó un artículo que estima que solo el 10% de contenido web está optimizado para consumirse desde dispositivos móviles. Estimo que esta estadística disminuye dramáticamente en lo que se refiere a cursos de aprendizaje en línea. Esta revolución, sin lugar a dudas, está todavía en su infancia.

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Transformers

E-Learning Provocateur

So instead of joining the rallying cry against training per se, I propose transforming it so that it becomes more efficient, engaging and effective in our brave new world. While I advocate these, I also maintain that direct instruction is warranted under some circumstances. Good things come in small packages.

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2 More Game Mechanics To Include In Learning Games

Upside Learning

Variable interval schedules – This sort of schedule rewards players in a consistent way and is usually tied to game-play and not ‘time’ per se. While not exactly a fixed interval schedule, crops can only be harvested in a certain window of time; this can also be leveraged as a mechanic.

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