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If you want to get a sense of what SecondLife is like and particularly what it is like as part of learning, here are some videos that help describe this. View | Upload your own What videos did I miss?
Elena at Lively Learning posted some comments about SecondLife for education in response to my liveblogging of the TCC Keynote Why do we need a SecondLife? SecondLife is not popular in Russia now but it is obvious that interesting is raising. I’ve bookmarked a few SecondLife resources previously.
Here are even a few more alternatives to SecondLife for you to check out. The in world application development usesa number of different languages, including LSL/OSSL, C#, JScript and VB.NET Eon Coliseum Video demonstration of EON Coliseum in actio n. OpenSimulator or OpenSim Building in OpenSim.
If you want to get a sense of what SecondLife is like and particularly what it is like as part of learning, here are some videos that help describe this. View | Upload your own What videos did I miss?
Here is what he wrote on the SecondLife blog. With the above cited article containing quotes like: Scott Diener, associate director for information-technology services at the University of Auckland, said his institution was “very likely to move out of SecondLife.” However, do I think SecondLife is going away?
Often I am asked for a list of interesting and educational locations within SecondLife, the 3D virtual world software, here is a rather lengthy list of some of the more educational places within SecondLife. The 3D AIDS Quilt is part of Startled Cat’s Karuna Initiative begun in 2008 in SecondLife (SL).
Here is this Month's ASTD Big Question: SecondLife Training? More specifically: In what situations, do you believe it makes sense to develop a learning experience that will be delivered within SecondLife? But first I want to say that we need to get away from thinking the only 3D learning envrionemnt is SecondLife.
Onge of NCTT and Keith Morneau from Capella University who are providing a session on SecondLife. So, I am taking some notes: The presentation will talk about history of virtual environments and a theoretical framework for SecondLife in the classroom. The problem was that they had bulky headsets for sensory stimulation.
SecondLife and movies have had a history. In my post SecondLife at the Movies , I discuss the possibility of a full-feature length movie being created in SecondLife. IBM's Vice President of IBM's Technical Strategy and Innovation, Irving Wladawsky-Berger sits for an interview in SecondLife.
Recently, I received a some really good questions related specifically to SecondLife but primarily are about virtual worlds and the use of these worlds for education. I'll answer the questions here since I think they reflect concerns that many educators have related to the social networks and SecondLife.
Heather showing some 3D moves in the metaverse of SecondLife. On Friday, Heather and I conducted a "Basics of SecondLife" workshop for some folks at Raritan Valley Community College. Video presentation " Why 3D Matters." Here are some resources to accompany the class. Slideshare of " Why 3D Matters."
Today I am presenting a webinar titled " SecondLife in Education " for NETWORKS which is is a National Science Foundation Resource Center that is focused on the advancement of semiconductor, automated manufacturing, and electronics education. Video showing the educational uses of SecondLife created by students.
I just read through a great post by Rich Hoeg which talks about his learning around SecondLife. I think that SecondLife is not going to turn out to be the winner because of technical issues, e.g., firewalls.
This morning I am giving an opening address the the National Center for Telecommunications Technologies Information and Communications/Convergence Conference at the Orange Coast College, Costa Mesa, CA on the topic of SecondLife so I wanted to provide some resources: SecondLife (the web site) SecondLife Wiki (a wiki with "how to" information and (..)
Here are some interesting videos showing how SecondLife can be used to design and deliver health related training and actual client support within a virtual world. This one is focused on nursing education. This one demonstrates various views of how a virtual platform can help mental health and other patients.
Found via Corporate eLearning Strategies and Development A great introduction to using SecondLife as a teaching / learning tool. Video embedded below - didn't show in my blog reader. The hurdles for SecondLife are still a little too high for them to become truly mainstream, but would be great for a controlled audience.
Here is a very funny video put together by a grad student of mine about the tv show The Office and Second Life.The Office is a really funny show and this clip is funny. As you may or may not know.CNN now has an office in SecondLife. Check it out. It is very "LOL" as the gamers would say.
([link] Tom Hale, our Chief Product Officer will announce the availability of the next generation of SecondLife viewers—Viewer 2 Beta. It combines an easy browser-like experience with shared media capabilities--giving all SecondLife Residents a new option to choose from among Viewer 1.23
Scott Merrick (also check out Scott's SecondLife Blog ) runs the ISTE's Blogger's Hut in SecondLife. Floyd [link] It's been awhile since I've stepped a virtual foot in SL (my ancient laptop does not have the right video card for SL), but I have blogged my past experiences in SL. Just the kind I like! How about you?
Here is another great student produced video from the "Learning in 3D Class." This one deals with controlling your environment within SecondLife. If only it was that easy in Real Life. Watch, Changing the Weather.
Create “how-to” webcasts or videos, using programs like Camtasia or Jing and upload them to YouTube. Use audio/video conferencing for regular check-ins. Try online virtual classrooms or worlds, such as SecondLife. Leverage online chat or messaging capabilities for access to experts.
Monday, July 30, 2007 A Deserted SecondLife An interesting read from Wired.com on SecondLife and Corporate America. How Madison Avenue is Wasting Millions on a Deserted SecondLife (Wired 7-24-07) Whats behind this stampede is not that hard to divine. "A Do you have a SecondLife?
I think his video does a reasonable job of showing some of the concepts that he discusses in his article: I tend to agree with Tony about the power of presence. Or are they this season's over-hyped fad? That's a great, fun way to teach around these topics. But, it's not really sales, customer service, etc.
If you have been following the SecondLife class I have been conducting this summer you know that one of the assignments is to create a Machinimia Project explaining some part of SecondLife. The complete assignment can be found on the Assignment Page of the MSIT SecondLife wiki. Great tutorial by the way.
Here is a companion post to two previous posts on the topic: Alternatives to SecondLife Alternatives to SecondLife Continued If you know of more, please feel free to add in the comments section. You can add content from other web locations like Amazon or videos as well. This is Nortel's entry into the 3D space.
Thursday, November 06, 2008 Blogger's Hut in SecondLife Scott Merrick (also check out Scotts SecondLife Blog ) runs the ISTEs Bloggers Hut in SecondLife. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Just the kind I like! Stop by the Bloggers Hut at [link] to vote!
John Miller, a Nursing Professor, at Tacoma Community College in Washington is spearheading a nursing simulation hosted within SecondLife. Scenarios can be simulated which reproduce life-threatening conditions in a safe ‘virtual’ environment. I came across one particularly interesting example of this just today. No worries!
Every now and again I wonder about the multi-user 3D environments, or virtual worlds that were all the rage just a couple of years ago, the finest example being SecondLife. SecondLife itself was a promising collaborative 3D learning platform.
According to the article West Virginia looks to SecondLife As part of the program, they have developed a unique and groundbreaking virtual world on the internet’s largest 3D virtual community, SecondLife.
From Whyville The SecondLife economy totaled $567 million US dollars in 2009 - 65% growth over 2008. From 2009 End of Year SecondLife Economy Wrap up (including Q4 Economy in Detail) In SecondLife, the total amount of virtual currency in circulation reached L$6.95
Bah Learning In 3 D View more presentations from kkapp. Web site for the book Learning in 3D. If you would like to purchase the book, you can receive a 20% discount directly from the publisher. Go to the publisher's web site for Learning in 3D and then go to the Shopping Cart and type in the code L3D1.
Alternatives to SecondLife. Karl Kapp puts some alternatives to SecondLife on his blog. ’ Get into the description and you find it’s about building games on top of video submissions, making it sound that Google plans to extend its YouTube site into an associated gaming site. Windows Mobile for Gaming.
The Art of Making Video Games- Kapp Notes, June 10, 2008. Good Video Games and Good Learning. Good Video Games and Good Learning. The use of computer and video games for learning. Why Are Video Games Good For Learning? Video games and the future of learning. Learning in Video Games. Lego Games.
The Art of Making Video Games- Kapp Notes, June 10, 2008. Good Video Games and Good Learning. Good Video Games and Good Learning. The use of computer and video games for learning. Why Are Video Games Good For Learning? Video games and the future of learning. Learning in Video Games. Lego Games.
Learning in 3D View more presentations from kkapp. Web site for the book Learning in 3D. If you would like to purchase the book, you can receive a 20% discount directly from the publisher. Go to the publisher's web site for Learning in 3D and then go to the Shopping Cart and type in the code L3D1.
Based on the recent Big Question - Learning Technology 2015 – I received an interesting question: "Tony, what do you think of environments like SecondLife? Probably before you begin to read my predictions, it’s worth looking at: SecondLife Learning Videos where I’ve collected a few different examples of learning in SecondLife.
Over at Designing Digitally , Andrew Hughes and his team has leveraged the virtual world platform of SecondLife to create interactive driver’s education for the state a Vermont. You can check out the video below. Very ingenious method of using SecondLife for effective modeling of real life behaviors.
tags: secondlife ) 2) Bart took some great notes on the presentation. The host of the event posted dozens of presentation videos from live and virtual presentations. ADDITION 4) Here is another entry on the presentation along with a great video done by a summer student in my Learning in 3D Class. Good stuff.
“Video mashing, game modding, Youtube, wikis, blogs, and the communities that rise up around them are becoming yet another facet of our communication landscape. Need a wider range of user-generated content–SecondLife has a wider range of possibilities. Liveblogged from the TCC online conference. Meaning making.
How about "SecondLife gets its suit on!"? First, it links SecondLife (SL) with Immersive Workspaces 2.0 - a 2D environment that integrates tools such as screen-sharing, media sharing, note taking, polls, room scheduling and more that businesses will easily be able to see the utility in. has launched.
The most frequently visited posting on this blog was written on March 7th, 2008 on the topic of Nursing Simulation in SecondLife. John has posted to newer videos on YouTube that demonstrate how he uses SecondLife to support learning at his college. John actively writes about this topic on his blog.
This was one of the alternatives I listed for something other than SecondLife in my Alternatives to SecondLife (continued, again) I described Metaplace as: Is a Flash-based virtual world platform that allows players to buy and sell items, own property and play online games. Formerly Meteplace was known Areae.
This morning, I had a great time giving a presentation to a group over in the UK via a mash up of Skype and SecondLife. So using the video of Skype on one computer and the world of SecondLife on another, I gave a tour of MSIT island and talked about different learning designs for virtual worlds.
iPhone Incorrectly Predicting the Future of the iPhone Games/Simulations Medical Related Edheads Games for Health Energyville Game Fraud Scene Investigator Game West Point Bridge Builder Game Questions and Answers about Video Games in the Classroom. Discussion of some of the key value of games for learning.
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