This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Allow them to discover information in bite-sized portions through self-directed activities such as eLearning, and then follow-up with a workshop, discussion group, open lab, or other opportunity to apply the new information. Don’t Throw Out the Baby with the Books. What’s working? And more importantly, what’s not working?
Project management for a client (This is light right now, just a few hours a week) Planning a short animated story-based video for a different client Preparing materials for a Twine workshop Drafting a presentation for a conference Job task analysis for an association Sometimes I have project management calls on Monday afternoons.
He’s well known for his books , thought leadership, and conference speaking engagements. Connie, known online as the “eLearning Coach,” is the author of Visual Design Solutions , a top rated eLearning design book. Julie’s book, Design for How People Learn , is a must read for every instructional designer. He holds M.A.
These tools make it possible to develop fully-functioning software without writing a line of code, and they provide easy-to-use graphic interfaces so that we can “code” visually. books] – Check out the Behavioral Scientist’s Summer Book List 2020 [website] – Simplify website management with SpreadSimple and Google Sheets.
Here are the resources related to the workshop titled “Gamification and Immersive Learning.” Polling Software. ” Defining Gamification. Articles and Blog Entries of Interest. Gamification is about Design, Not Technology. Playing with the Definition of Game-Thinking. 8 Types of Stories to Effect Change. Gamification'
Here are resources from my talk at The Pennsylvania College of Technology for their workshop “Designing a Digital Future” Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Learning and Instruction. Sneak Peak: My Book on Gamification of Learning and Instruction. Software Resources.
And staying on top of a variety of software.” . Besides the book, this has been the subject of the course I run for HR.com via Allen Academy, will be the focus of my presentation at ATD ICE this summer, and also my asynchronous course for the LDC conference.) . For one (not surprisingly ;), I think IDs need to know learning science.
Smartphones have sparked a huge, new software segment – the mobile app. They have also changed how traditional desktop software is being designed and developed. This half-day, online workshop is designed to provide an introduction to key topics and also to foster discussion on the best ways to design UA for this new paradigm.
Sharon Boller, Steve Boller and Leanne Batchelder from Bottom Line Performance co-presented a workshop on game design and here are the slides and some other resources related to the workshop which you may find helpful. The workshop is called “Play to Learn.” Learning Game Design Workshop from Karl Kapp.
While traditionally, this would have been an in-person workshop or multi-session series, it’s clear this would be a great candidate to include online, blended learning examples. These are often a series of emotional workshops interspersed with practical information and actions. And that reinforces the learning from the workshops.
Polling Software. Videos Mentioned in Workshop. Short Explanation of Gamification. Pinterest Page on Gamification Happenings. Gamification Happenings. Facebook Page on Gamification of Learning and Instruction. Facebook Gamification Page. Poll EveryWhere. Here is some information on thinking like a game designer. Blog Posts of Interest.
We can use the standard PIM software (e.g. The ability to customize the device with software that meets my particular interests and needs lets me configure with free or paid apps to get the capabilities I need. App use is one of the tools we have to accessorize our brains. And watch or even ask how other people handle things.
That iPhone/ iPad doesn’t support Flash is no secret, and developers are constantly developing new software to run Flash content on these devices. This post talks about the three important things from the 2 nd part of the mLearnCon workshop – Planning Framework, When To Use Mobile Learning and ADL Mobile Learning.
Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex). Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. If you are interested in an expanded version of the information from above, see the book below. Companies Mentioned. Enspire Learning.
The book has balance between principle and practice, with clear and cogent explanations. If we use a metaphor between hardware and software, I’d agree that our brains adapt, but that’s not unique to information overload. A small quibble with a generally very good book.
Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex). Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Companies Mentioned Designing Digitally.
So naturally when Nancy and John (with Etienne Wenger) put out the book Digital Habitats; Stewarding Technology for Communities I was very excited. Sadly I think their new book, Digital Habitats, will give them strong cause to suggest I should RTFM: Read The Flipping Manual. This is a really awesome book.
We then discussed how Adobe has created a game to help teach software called Level Up. It is the gamification of software training. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. If you are interested in an expanded version of the information from above, see the book below.
Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex). Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Gamification of Learning from Karl Kapp. Zombies Run.
Here are the resources related to the workshop titled “Pedagogical Foundation for Games, Gamification and Immersive Learning.” Polling Software. ” Defining Gamification. Articles and Blog Entries of Interest. Playing with the Definition of Game-Thinking. 8 Types of Stories to Effect Change. Poll EveryWhere.
This is where your employee learning software comes in. An online employee learning platform is software that helps companies digitally deliver employee training programs. To get you off to a good start, we’ve compiled an overview of some of the best employee training software platforms and why you might choose them.
Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Sneak Peak: My Book on Gamification of Learning and Instruction. If you are interested in an expanded version of the information from above, see the book below.
Fortunately, April Dunford in her new book, Obviously Awesome shows you how. So, when April Dunford’s book, arrived and raised serious questions about positioning statements, I was intrigued. . Next, the book describes the five (plus 1) components of effective positioning. The book is very well written. Sound scary?
In my own personal observations, I’ve seen an increase in consulting activity, more request for my gamification workshop (out to the West Coast numerous times for corporate workshops) and an increase in interest at conferences. ” Here are some pictures from my workshop in Brussels.
The Camtasia Studio book is available now! And, now, Daniel has written the book about Camtasia. Well, actually 6 books about Camtasia over the years! Daniel just released a new book – “ Camtasia Studio 8 – The Definitive Guide ”. The book has no DRM and is cross platform as well. Want to win a copy of the book?
Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Sneak Peak: My Book on Gamification of Learning and Instruction. If you are interested in an expanded version of the information from above, see the book below.
Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex). Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Sneak Peak: My Book on Gamification of Learning and Instruction. Here are the slides: Companies Mentioned. Enspire Learning. Zombies Run.
Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex). Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Sneak Peak: My Book on Gamification of Learning and Instruction. Gamification of Learning from Karl Kapp. Companies Mentioned. Zombies Run.
Last week we announced Sharon Boller and Dr. Karl Kapp’s new book on learning game design on the BLP blog. We also kicked off the Play to Learn Book Tour, which blends conference workshops, webinars and guest bloggers to expand the learning game design conversation. Play entertainment games and evaluate what you play.
On the contrary, interest-specific ERGs are centered around common hobbies or interests, like books, gaming or cooking. WorkshopsWorkshops are cost-effective ERG activities, where members collaborate on projects to enhance skills and teamwork. They provide support and community based on these identities.
Drawing from her acclaimed book, Staff Matters, People-Focused Solutions for the Ultimate New Workplace and her TEDx talk called The Real Reasons People Quit, Bonnie will reveal the amazing simple yet hidden gems that can transform leaders into exceptional managers. This is called Portable Power. Wednesday, February 12, 2025, 8 a.m.10
When you run a workshop for the first time it can be a bit nerve-wracking. Yes, workshops are in perpetual beta. But it wont be, for the reasons we established in my workshop example. And if you are sending out physical product, like printed books, it is clearly uneconomic to keep printing and distributing new versions.
Also visit the creators of the LMScast podcast over at LifterLMS , the world’s leading most customizable learning management system software for WordPress. That’s why I’m a software guy now. I didn’t know you published a book. If you think about books. Courses are like a modern version of books.
In the past, LinkedIn Learning focused heavily on long-form course content—courses that taught a skill or piece of software from beginning to end. In addition to copy editing my scripts, she also worked to arrange my travel, book the recording studio, QA the final videos, and I’m sure a ton of other things I wasn’t even aware of!
They allow users to get hands-on, whether that’s through virtual machines, network simulations, or software configurations that mirror real-world production setups. Add Lab Access to Webinars and Workshops Adding virtual lab access to a webinar or workshop is a great way to increase engagement. What Exactly Are Virtual IT Labs?
Example: Low Adoption of New Software Why arent employees using the new system? Use TRIZ in strategy workshops to challenge conventional thinking. Book a demo today to explore how our training solutions can elevate your team’s problem-solving skills and drive lasting success. Its too complicated. Why is it complicated?
Why should you, as a learning designer, take a game design workshop? Just so you don’t think I’m the only one saying it, in the decade since I wrote the book Engaging Learning: Designing e-Learning Simulation Games , there have been a large variety of books on the topic. So I’m not alone in this.
How Does Skills Management Software Help Employees? Skills management software helps employees to manage their daily activities, projects and tasks. The skills management tools which are a part of the software also assist managers in tracking the progress of the training programs an employee has enrolled in.
How Does Skills Management Software Help Employees? Skills management software helps employees to manage their daily activities, projects and tasks. The skills management tools which are a part of the software also assist managers in tracking the progress of the training programs an employee has enrolled in.
How Does Skills Management Software Help Employees? Skills management software helps employees to manage their daily activities, projects and tasks. The skills management tools which are a part of the software also assist managers in tracking the progress of the training programs an employee has enrolled in.
Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex). Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Gamification of Learning from Karl Kapp. Zombies Run.
New tools and technology such as messaging apps, LMS platforms, email, and task management software help make remote working possible. Re-think Blended Training: Blended training techniques in a hybrid work culture can include collaborative workshops, online sessions, brainstorming, discussions, and other exercises.
New tools and technology such as messaging apps, LMS platforms, email, and task management software help make remote working possible. Re-think Blended Training: Blended training techniques in a hybrid work culture can include collaborative workshops, online sessions, brainstorming, discussions, and other exercises.
New tools and technology such as messaging apps, LMS platforms, email, and task management software help make remote working possible. Re-think Blended Training: Blended training techniques in a hybrid work culture can include collaborative workshops, online sessions, brainstorming, discussions, and other exercises.
We organize all of the trending information in your field so you don't have to. Join 59,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content